The Constitutional Convention: Slavery and the Constitution

History is the chronicle of choices made by actors/agents/protagonists in specific contexts. This simulation places students at the Constitutional Convention and asks them to engage in the most problematic issue the framers faced: how to deal with slavery. Although most delegates believed slavery was deplorable, it was so deeply entrenched that any attempt to abolish it would likely keep several states from approving the proposed Constitution. By confronting this issue, students will experience for themselves the influence of socioeconomic factors in the political arena, and they will see how political discourse is shaped by arguments based on morality, interest, and pragmatic considerations, often intertwined.

The Constitutional Convention: Fine Tuning the Balance of Powers

History is the chronicle of choices made by actors/agents/protagonists in specific contexts. This simulation places students in the midst of the Constitutional Convention, after the Committee of Detail has submitted its draft for a new Constitution on August 6. With that draft’s concrete proposals on the floor, students will ponder questions such as: Is this the Constitution we want? Are the people adequately represented? Are the branches well structured? By engaging with these questions mid-stream, before the Convention reached its final conclusions, students will experience the Constitutional Convention as process, a supreme example of collective decision-making.

The Constitutional Convention: Should Judges Judge Laws?

History is the chronicle of choices made by actors/agents/protagonists in specific contexts. This simulation places students at the Constitutional Convention and asks them to engage with a problematic question: Who should have the final say in deciding whether a law or executive action is constitutional? Students will explore this in theoretical, practical, and political contexts. If one branch has the final say, does that negate the separation of powers? But if no branch has the final say, how are inter-branch disputes to be settled? If unelected justices of the Supreme Court can nullify legislative and executive measures, does that fly in the face of popular sovereignty? On the other hand, if constitutional interpretation is left to “the people,” how might that work, and might that lead to political turmoil?

The Constitutional Convention: Creating an Executive

History is the chronicle of choices made by actors/agents/protagonists in specific contexts. This simulation places students at the Constitutional Convention and asks them to explore one of the fundamental quandaries faced by the framers: how to create an executive branch that lacked monarchical prerogatives yet could make the government function more efficiently. By discussing and debating the various options, students will gain a deeper understanding of the choices the framers faced and why they opted for particular structures, ones we live with today.

The Constitutional Convention: Composition of Congress

History is the chronicle of choices made by actors/agents/protagonists in specific contexts. This simulation places students at the Constitutional Convention and asks them to construct a legislative branch for a proposed new government. Should there be one branch or two? Should each state get an equal voice in the legislative branch? By discussing and debating the various options, they will gain a deeper understanding of the choices the framers faced and why they opted for particular structures, ones we live with today.

The Constitutional Convention: Reform or Revolution?

History is the chronicle of choices made by actors/agents/protagonists in specific contexts. This simulation places students at the opening of the Constitutional Convention and asks them to deliberate on the overarching question delegates faced at that moment: Should they propose alterations to the Articles of Confederation, or should they construct an entirely different plan that would supplant the Articles? By engaging with this momentous issue, students will understand the enormity of the “revolution in favor of government” that occurred in 1787.

Choosing to Make a Nation: Constitutional Convention Simulation

The Choosing to Make a Nation Curriculum Project developed by award-winning author Ray Raphael is a student-centered, primary source-rich approach to teaching about American history and our nation‘s founding documents.

An 8-lesson simulation in which students become delegates from specific states and address the same issues the framers faced. Unit includes the following lesson plans –

(1) Reform or Revolution?
(2) Composition of Congress
(3) Creating an Executive Branch
(4) Should Judges Judge Laws?
(5) Balance of Powers
(6) Slavery and the Constitution
(7) Amendments and Ratification
(8) To Sign or Not to Sign?
Option A: The historical Constitution
Option B: Student-generated constitution

Choosing to Make a Nation: Interactive Lessons on the Revolution, Constitution, and Bill of Rights

The Choosing to Make a Nation Curriculum Project developed by award-winning author Ray Raphael is a student-centered, primary source-rich approach to teaching about American history and our nation‘s founding documents. The lesson plans are based on the idea that history is the chronicle of choices made by actors/agents/protagonists in specific contexts. Students understand choices – they make them all the time. These lessons involve students by placing them in the shoes of historical people and asking: “What might you do in such instances?”

Japanese American Internment

On February 19, 1942, President Franklin D. Roosevelt issued Executive Order 9066, which gave the military broad powers to ban any citizen from a coastal area stretching from Washington state to California and extending inland into southern Arizona. For the next four years, more than 120,000 persons of Japanese ancestry—77,000 of them American citizens—were removed from this area and incarcerated indefinitely without criminal charges or trial. Forty-six years and eight presidents later, on August 10, 1988, President Ronald Reagan signed the Civil Liberties Act of 1988 into law.

Counties Work

In Counties Work, students learn about local government by playing a county official responding to citizen requests. They must keep citizens happy and manage county resources responsibly. Are citizens making sensible requests? Which department of local government has the solution? Do taxes need to be raised or lowered to keep a balanced budget? How will citizens react—and what’s the best action when crisis strikes? Challenges come from all directions in this fast-paced game!