Women & the American Story: Growth and Turmoil, 1948-1976

This free curriculum unit from the New-York Historical Society explores the decades following World War II and considers the action that different groups took to advocate for their rights. Materials examine how shifting political and social ideologies impacted women’s lives and the roles women played in the wide array of activist-led movements that formed in the 1960s and 1970s.

Grades 6-12
History
Modules (Teaching Unit)

The Amendment Process: Ratifying the 19th Amendment

In this activity, students will analyze historical records of Congress and the U.S. government to understand the sequence of steps in the amendment process. Students will study each document and match it to the step in the process that it illustrates.
When put in proper sequence, the documents will show the process by which the 19th Amendment – prohibiting the federal government or states from denying the right to vote on the basis of sex – was added to the Constitution.
Then students will reflect on the process, and the roles that the people, president, Congress and the states play.

Grades 12, 9, 10, 11
Voting, Elections, Politics
Primary Sources

The Role of the Courts (Separation of Powers)

In these five short videos, federal judges explain separation of powers and the roles of the three branches of government as well as landmark cases related to separation of powers. Judges also discuss our government’s system of checks and balances, and why it’s important to respect the nation’s rule of law and the jurisdiction of the courts.

Grades 8, 9-12
Judicial Branch/Supreme Court
Video

Branches of Power

This game immerses students in the workings of our three branches of government. Players take on the roles of legislator, president and Supreme Court justice to get constitutional laws enacted. Players juggle several bills at once while holding press conferences and town hall meetings.

Grades 10, 11, 12, 7, 8, 9
Federal Government
Games

Senate Immersion Module Curriculum

The materials in this curriculum are designed to enhance the Institute’s immersive SIM experience. The SIM is an educational, game-like experience, developed to engage new generations of Americans. This program is conducted in the Institute’s full- scale representation of the United States Senate Chamber. Running with up to 100 students at a time, participants take on the roles of senators to learn about representation, study issues, debate, negotiate, and vote on legislation.

Grades 9-12
Legislative Branch/Congress
Interactives