Choosing to Make a Nation: Constitutional Convention Simulation

The Choosing to Make a Nation Curriculum Project developed by award-winning author Ray Raphael is a student-centered, primary source-rich approach to teaching about American history and our nation‘s founding documents.

An 8-lesson simulation in which students become delegates from specific states and address the same issues the framers faced. Unit includes the following lesson plans –

(1) Reform or Revolution?
(2) Composition of Congress
(3) Creating an Executive Branch
(4) Should Judges Judge Laws?
(5) Balance of Powers
(6) Slavery and the Constitution
(7) Amendments and Ratification
(8) To Sign or Not to Sign?
Option A: The historical Constitution
Option B: Student-generated constitution

Grades 9-12
Federal Government
Interactives

The Earliest Americans (CKHG Unit)

The Earliest Americans

Across 17 lessons, this unit introduces some of the different peoples who populated America many years before the arrival of European explorers—some as early as thirty thousand years ago along the Pacific Coast, and others who traveled from Asia across Beringia, the land bridge. Students explore how these early peoples spread across North and South America, adapted to their environments and developed unique cultures. Each lesson is designed to last 30 minutes.

Native Americans: Cultures and Conflicts (CKHG Unit)

Native Americans and Westward Expansion

Across 7 lessons, this unit explores the ways of life of diverse Native American peoples and how their cultures were disrupted, displaced, and profoundly altered by westward expansion and American government policies and practices in the 1800s. Some of the content of this unit is tied to the “Pathway to Citizenship,” an array of civics-focused knowledge, questions, and activities.