Senate Immersion Module Curriculum

The materials in this curriculum are designed to enhance the Institute’s immersive SIM experience. The SIM is an educational, game-like experience, developed to engage new generations of Americans. This program is conducted in the Institute’s full- scale representation of the United States Senate Chamber. Running with up to 100 students at a time, participants take on the roles of senators to learn about representation, study issues, debate, negotiate, and vote on legislation.

  • Resource Type: Interactives
  • Subject: Legislative Branch/Congress
  • Grades: 9, 10, 11, 12

Compromise of 1850 (SIM Lesson Plans)

The materials in this curriculum are designed to enhance the Institute’s Senate Immersion Module (SIM) experience, but can also be used separately. The SIM program is an educational, role-playing experience, developed to engage new generations of Americans. The Institute encourages classroom preparation for the SIM, active play at the Institute, and debriefing at the end of the experience.

  • Resource Type: Lesson Plans, Modules (Teaching Unit)
  • Subject: Legislative Branch/Congress
  • Grades: 8, 9, 10, 11, 12

Immigration Reform (SIM Lesson Plans)

The purpose of this learning module is to help students learn how a U.S. Senator might address an issue of public significance under consideration in the United States Congress. Learning about personal, state, party, and national interests will help students understand representation more fully. The pre-visit examines how elected representation works. The post-visit lesson supports critical analysis of each student’s strategic choices and votes, preparing them to defend their efforts.

  • Resource Type: Lesson Plans, Modules (Teaching Unit)
  • Subject: Legislative Branch/Congress
  • Grades: 8, 9, 10, 11, 12

Being A Senator (SIM Lesson Plans)

The materials in this curriculum are designed to enhance the Institute’s Senate Immersion Module (SIM) experience, but can also be used separately. The SIM program is an educational, role-playing experience, developed to engage new generations of Americans. The Institute encourages classroom preparation for the SIM, active play at the Institute, and debriefing at the end of the experience.

  • Resource Type: Lesson Plans, Modules (Teaching Unit)
  • Subject: Legislative Branch/Congress
  • Grades: 8, 9, 10, 11, 12

Renewal of the USA PATRIOT Act (SIM Lesson Plans)

The materials in this curriculum are designed to enhance the Institute’s Senate Immersion Module (SIM) experience, but can also be used separately. The SIM program is an educational, role-playing experience, developed to engage new generations of Americans. The Institute encourages classroom preparation for the SIM, active play at the Institute, and debriefing at the end of the experience.

  • Resource Type: Lesson Plans, Modules (Teaching Unit)
  • Subject: Legislative Branch/Congress
  • Grades: 8, 9, 10, 11, 12

Abraham Lincoln, habeas corpus, writ of liberty, Constitution, wartime, liberty

The materials in this curriculum are designed to enhance the Institute’s Senate Immersion Module (SIM) experience, but can also be used separately. The SIM program is an educational, role-playing experience, developed to engage new generations of Americans. The Institute encourages classroom preparation for the SIM, active play at the Institute, and debriefing at the end of the experience.

  • Resource Type: Lesson Plans, Modules (Teaching Unit)
  • Subject: Legislative Branch/Congress
  • Grades: 8, 9, 10, 11, 12